Description
Cyclone
COME ONE COME ALL
Cyclone has all the fun you’re looking for in an amusement park, with the buzz of excited crowds and shrieks of people riding the shuttle. The combination is cleverly incorporated into the pinball gameplay itself so when you make the skillshot and ride the shuttle you make 100,000 points!
If you enjoy testing your luck as well, then don’t forget to try making the underground shot that activates the mystery wheel!
The sounds and lights of this pinball make it very exciting to play whether you are with your family or even having a party!
Its distinctive layout separates it from other pinballs while at the same time adding to the overall theme and fun of itself. There is no way to pass Cyclone by without feeling the need to play and further explore every feature of the game and detail of the artwork! With a variety of different ways to score but keeping a simple set of rules you can always count on a good time with Cyclone. One of the features is a jackpot that builds up from game to game without resetting until you collect it.
The following is from the International Pinball Database:
Description
Manufacturer: | Williams Electronics Games, Incorporated, a subsidiary of WMS Ind., Incorporated (1985-1999) [Trade Name: Williams] |
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Date Of Manufacture: | February 24, 1988 | |||
Model Number: | 564 | |||
MPU: | Williams System 11B | |||
Type: | Solid State Electronic (SS) | |||
Production: | 9,408 units (confirmed) | |||
Serial Number Database: | View at The Internet Pinball Serial Number Database (IPSND.net) (External site) | |||
Theme: | Happiness – Circus/Carnival – Fair | |||
Specialty: | Mechanical Backbox Animation | |||
Notable Features: | Flippers (2), Pop bumpers (3), Ramps (2), Drop target (1), Scoop (1), Ball kicker (1), Rotating playfield Ferris wheel (1). Shooter channel has elevated skill shot to drop ball to a kicker which propels ball into play. The drop target guards a cellar hole which feeds the scoop. Mini-post screw between flippers. Mechanical backbox animation (ferris wheel revolves).
Actual measured weight: 241 lbs (includes legs). |
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Toys: | Ferris Wheel | |||
Design by: | Barry Oursler | |||
Art by: | Python Anghelo | |||
Mechanics by: | Joe Joos Jr. | |||
Music by: | Chris Granner | |||
Software by: | Bill Pfutzenreuter | |||
Marketing Slogans: | “Ride Cyclone … for a streak of good luck!” “It’ll blow you away!” “From the most powerful force in the pinball universe. Feel it and be awed!” |
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Notes:
Careful study of the playfield in the flyer seems to show a quantity of eight flags flying over the amusement park. We do not know if these flags were installed throughout the production run, and many playfields that we have seen do not have all or any of these flags. The flags look fragile enough to not survive the life of the game. As well, some playfields may now contain reproduction flags that have since been made available.
The Ferris wheel on the playfield carries the ball for a portion of its rotation. This idea appears earlier on Allied Amusement’s 1935 ‘Barrel Roll’.
Included in this listing are three pictures of a game for the Japanese market, coined for yen. The backbox has a spinning light show instead of the mechanical spinning wheel. We do not know how many of these were made.
Notes Cont.:
Mark Ritchie told us that he did the voice of the Carnival Barker in this game.
The speaker panel on the game shown in the manufacturer’s flyer is actually one from Williams’ 1987 ‘F-14 Tomcat’.
The Production Run Records for Cyclone:
Start Date: Feb-24-1988
End Date: Aug-11-1988
Run Quantity: 9408
First ship date: Feb-25-1988
Last ship date: Sep-7-1988
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