Description
Centipede Table
Specs
Name | Centipede |
---|---|
Developer | Atari (United States) |
Year | 1980 |
Type | Videogame |
KLOV/MOG # | 7299 |
Class | Wide Release |
Genre | Shooter |
Development Team |
|
Monitor |
|
Conversion Class | unique |
Game Specific | Centipede Pinout |
Dipswitch Settings | |
# Simultaneous Players | 1 |
# Maximum Players | 2 |
Game Play | Alternating |
Control Panel Layout | Single Player |
Controls |
|
Sound | Unamplified Mono (requires one-channel amp) |
Cabinet Styles |
|
Instructions | Centipede Instructions Image |
Bezel | Centipede Bezel Image |
Control Panel | Centipede Control Panel Image |
Side Art | Centipede Side Art Image |
PCB | Centipede PCB Image |
Description
The player controls a gun that can only move in the bottom fifth of the screen. The object is to shoot a centipede that works its way down to the player area through a field of mushrooms. Other attacking enemies are fleas, spiders, and scorpions.
Game Play
The object of the game is to destroy as many enemies as possible. During every level, you must destroy all the segments of a centipede. Once the centipede enters the bottom area of the screen where the gun moves, the player is in danger of colliding with the centipede. The centipede will break into pieces as its segments are shot. Once it makes it to the bottom of the screen, it heads back up until it reaches the top of the player zone. It then repeats the process. Once the centipede has hit the bottom of the screen, new segments are created that move within the player zone. When a centipede segment hits a mushroom or another segment, it reverses direction.
Every level, the centipede configuration is different. On the first level, all segments are attached. then on the next level, one segment is independent. On the next, two are independent, and so on until all segments are independent.
The spider is another enemy that threatens the player. It bounces around within the player zone, but when it hits a mushroom, the mushroom disappears.
The flea will drop from the top of the screen and fall all of the way to the bottom when there are less than a certain number of mushrooms in the player zone. It leaves mushrooms behind.
The scorpion streaks across the screen periodically, changing any mushrooms it hits into poisonous mushrooms. When a centipede segment hits one of these, the centipede plummets to the bottom of the screen and then heads back up.
Extra lives are awarded every 12000 points by default.
Cheats, Tricks, Bugs, and Easter Eggs
On levels that have complete Centipedes, fleas will never appear.PTo trap the centipede, allow the centipede to come near the bottom of the screen. When it is close to the left or right side, shoot the centipede once, causing a mushroom to appear and the centipede to come back under and near the mushroom. Now, shoot and make another mushroom. Repeat this process until you have a row of mushrooms almost vertically lined up near the bottom of the screen. Then, by either dying or just allowing the centipede to work his way back up, the centipede will be trapped between the edge of the screen and the mushrooms allowing you to shoot everything else.
*Images shown are the actual pictures of the game that is for sale.*
*all games that are sold are refurbished and optimized before customers receive the final game. please allow a few months after purchase so our highly skilled technicians thoroughly go over your game. thank you!*
Looking for something else?
Click to browse online through our extensive showroom of classic and new machines
Reviews
There are no reviews yet.